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At the start of the game, players have a wooden axe, a wooden pickaxe and a wooden sword. They start out with 100 health. When the player first spawns in a new world, the "Mysterious Voice" will appear and can explain the basics of gameplay. Once the player's first house has been built, the "Mysterious Voice" leaves, but comes on whenever the player uses the query tool. The first day in-game is usually spent by gathering materials around the randomly generated world to build a shelter for the first night, while fending off slimes, and other creatures.
The underworld (AKA "The Nether" or "Hell") is a world with floating jellyfish demons that shoot fireballs at you. You create an obsidian portal to get there the minimum portal size is 4x5, just like in Minecraft. There is glowstone, which can be used to create a portal to the Sky Dimension.
The Sky Dimension
Once the player gets to the sky dimension, the player usually moves everything to the sky dimension, since the sky dimension is self-sustainable. Overworld tools break instantly in this dimension, so their use is not recommended. Once you collect enough Clouds and Airite, you can use an iron furnace to combine the two into... One AERINGOT BAR! Crafting 9 of these will produce Aeringot blocks, which can be used to go to the space dimension.
The Space Dimension
This is the ultimate goal of the game.
You start out with what you have on your back.
- Raw materials
All tools can be either Wood, Iron, Copper, Copper, Silver, Gold, Etc. unless otherwise specified.
- Once the player goes past 128 blocks above the surface, they will incur a -1 HP/S Damage, unless they have an oxygen tank, (After 5 minutes the oxygen is depleted and they lose HP) if the player uses a rocket, they can get high enough to see the planets curvature.
- Unlike most games like this, Mine worlds have a spherical shape (unnoticeable on the ground) and is generated based on where the player is at statistically, ex. a player killing fewer enemies receives more enemies, a player mining a lot will have a slightly chance of rare ores generated, and a player building a lot will receive rugged terrain and different biomes, or the reverse depending on settings.
- There are 549,755,813,888 Surface blocks on a very large world, 274,877,906,944 on a large world, and 137,438,953,472 on a medium, 68,719,476,736 on a small and 34,359,738,368 on a very small.
- With custom settings worlds can be as small as 8,388,608 (2^23) surface blocks and as large as 8,796,093,022,208 (2^43) surface blocks. However, mods can move the limit up to 340,282,366,920,938,463,463,374,607,431,768,211,456 surface blocks (2^128)
- Unlike in terraria and Minecraft, but like in real life, obsidian is easily breakable. Granite has the same case, being tougher and will not fall.
- To get an Aluminum bar for crafting, one must get 4 bauxite dust (obtained by smelting the blocks) and then craft it into 1 aluminum dust, and 4 aluminum dust is needed for one aluminum bar.
- To get a Steel bar for crafting, the player must use two iron bars.
- Players can Import music in-game, but can only be .MP3, .WMA or .WAV format.
- Bronze Dust is made of 3 parts Copper Dust and 1 part Tin Dust. It is the only way to make Bronze Ingots, which is used to make Tools and Armor.
- .MMWLD is a world file.
- .MMPLR is a player file.
- .MMITM is an item/block file, which are loaded upon startup like mods in minecraft.
- .MMCFG settings, such as UI preferences, volume and video preferences.
- .MMMOD A mod file, containing item, setting, and update files.
- .MMUPD Update file.
- This is based on terraria and minecraft, with a little extra stuff tossed in.
- The UI and character shape are minecraft based-but the blocks and mostly everything else is terraria themed
- I got the idea for the name from the flash game "Scuba", which is both a noun and a verb. Similarly, Mine is both a noun and a verb.
- Crafting is one of the minecraft based features.